Imported into Unreal Engine as a game character.
Exported animation from Character Creator and rendered in Blender.
Introducing Monday.
Monday is an original character born from a blend of classic animation nostalgia and gothic whimsy. Inspired by a childhood of watching Looney Tunes, Tom and Jerry, and The Pink Panther, the design infuses those classic cartoon silhouettes with a distinct, Tim Burton-esque flavor.
Software used:
ZBrush: Conceptual sculpting
3DCoat: Retopology & UV unwrapping.
Marmoset Toolbag: Baking and texturing.
Blender: Unreal Engine Rigging & Pose Render.
Character Creator: Pose Rigging and animation/deformation testing.
Unreal Engine: Integration as a playable gameplay character