Monday
Blender Cycles Render

Blender Cycles Render

Imported into Unreal Engine as a game character.

2K Maps

2K Maps

Zbrush Blockout

Zbrush Blockout

Exported animation from Character Creator and rendered in Blender.

Introducing Monday.

Monday is an original character born from a blend of classic animation nostalgia and gothic whimsy. Inspired by a childhood of watching Looney Tunes, Tom and Jerry, and The Pink Panther, the design infuses those classic cartoon silhouettes with a distinct, Tim Burton-esque flavor.

Software used:

ZBrush: Conceptual sculpting

3DCoat: Retopology & UV unwrapping.

Marmoset Toolbag: Baking and texturing.

Blender: Unreal Engine Rigging & Pose Render.

Character Creator: Pose Rigging and animation/deformation testing.

Unreal Engine: Integration as a playable gameplay character